Python
Employees
Get employee form
Get the form for creating an employee. This form can be rendered dynamically on your frontend to allow your customers to create employees in their HRIS.
GET
Python
Follow our create employee guide here to learn how this form is generated and how you can use it.
The usage and impact of the staffing_entity_id parameter is described in the our Create Employee Form with Staffing Entities guide.
Example Form
Authorizations
Headers
ID of the integration you want to interact with.
Query Parameters
GET /hris/employees/form Parameter
Required string length:
24Pattern:
^[1-9A-HJ-NP-Za-km-z]+$Response
GET /hris/employees/form Positive response
Allowed value:
"success"Example:
{
"properties": {
"firstName": {
"label": "First Name",
"required": true,
"description": "Employee's first name",
"unified_key": "first_name",
"type": "text",
"min_length": 1,
"max_length": 100,
"reg_exp": null
},
"startDate": {
"label": "Start Date",
"required": true,
"description": "Employee's start date",
"unified_key": "start_date",
"type": "date"
},
"workLocation": {
"label": "Work Location",
"required": false,
"description": "Employee's work location",
"unified_key": null,
"type": "object",
"properties": {
"site": {
"label": "Site",
"required": true,
"description": "Employee's site",
"unified_key": null,
"type": "single_select",
"options": {
"type": "inline",
"entries": [
{
"id": "FXrER44xubBqA9DLgZ3PFNNx",
"label": "Site 1",
"unified_value": "1",
"remote_id": "site_1"
},
{
"id": "2rv75UKT2XBoQXsUb9agiTUm",
"label": "Site 2",
"unified_value": "2",
"remote_id": "site_2"
}
]
}
},
"keyNumbers": {
"label": "Key Numbers",
"required": false,
"description": "Employee's key numbers",
"unified_key": null,
"type": "array",
"item_type": {
"label": "Key Number",
"required": false,
"description": "The number of the keys which belong to the employee",
"unified_key": null,
"type": "number",
"min": 0,
"max": 99
},
"min_items": 2,
"max_items": 5
}
}
}
}
}These are the interaction warnings that are shown in the dashboard. They are meant to provide debug information to you. We recommend logging them to the console.